|
Keeping a sketchbook is a crucial part of an Artist's creative development. Sketchbooks should be a reflection of each individual student. Sketchbooks should include independent sketchbook entries, classroom notes and project thumbnails and anything else they find inspirational.
Sketchbook Assignments:
As an artist, you need to do at lease one finished sketchbook per week and file it in your folder. The purpose of a sketchbook is to encourage you to look harder at things, use your imagination, and explore ideas and techniques that interest, challenge and stimulate you. In addition to weekly sketchbook assignments, you are encouraged to fill the file with your own work and drawings of your choice. Use your sketchbook file as a place to let out your ideas and thoughts through your art sketchbook.
Each sketchbook assignment should take between 20 and 60 minutes. Feel free to complete sketchbook assignments on your "down time." The assignments are worth 10 points each. Sketchbooks will be assessed on techniques, processes and individual growth. There will be periodic checkpoints for the instructor to assess where the student is in his or her growth in drawing.
YOUR DRAWING MUST:
• fill the entire sketchbook page
• include color or shading
• show great attention to detail and creativity
• not be traced
• be free of careless mistakes (finger prints, smudges, rips, stains, etc.)
• be chosen off the following lists
Listed below are ideas for sketchbook projects that students should use. They will be assigned by Drawing Sketch Bank, not individually, allowing students the opportunity to find a theme they feel most interested in.
Sketchbook Assignments:
As an artist, you need to do at lease one finished sketchbook per week and file it in your folder. The purpose of a sketchbook is to encourage you to look harder at things, use your imagination, and explore ideas and techniques that interest, challenge and stimulate you. In addition to weekly sketchbook assignments, you are encouraged to fill the file with your own work and drawings of your choice. Use your sketchbook file as a place to let out your ideas and thoughts through your art sketchbook.
Each sketchbook assignment should take between 20 and 60 minutes. Feel free to complete sketchbook assignments on your "down time." The assignments are worth 10 points each. Sketchbooks will be assessed on techniques, processes and individual growth. There will be periodic checkpoints for the instructor to assess where the student is in his or her growth in drawing.
YOUR DRAWING MUST:
• fill the entire sketchbook page
• include color or shading
• show great attention to detail and creativity
• not be traced
• be free of careless mistakes (finger prints, smudges, rips, stains, etc.)
• be chosen off the following lists
Listed below are ideas for sketchbook projects that students should use. They will be assigned by Drawing Sketch Bank, not individually, allowing students the opportunity to find a theme they feel most interested in.
For each sketchbook drawing, label with the sketchbook number, the bank used and the concept or theme you are expressing for that specific assignment.
----------------------------------------------------
Name:__________________
SB Assignment #:________
SB Bank #:______________
SB Concept : ____________
WEEKLY SKETCH BOOK BANKS:
|
* DRAWING SKETCH BANK ONE *
DRAW: • a pile of shoes • looking from an interior space to an exterior space (IE: a doorway) • a figure drawn in an unusual perspective • still life objects • reflective objects • self portraits with expression or mood • drawing in an artists style • distorted reflections • action • anatomy • shaded 3D forms showing strong contrast • architectural drawing • art history prints & design elements * DRAWING SKETCH BANK TWO *
* DRAWING SKETCH BANK THREE * Here are just a few of words and phrases : (Consider a mind map and web all the possibilities for all the words)
* DRAWING SKETCH BANK FOUR *
* DRAWING SKETCH BANK FIVE *
* DRAWING SKETCH BANK SIX * “Discovering Drawing” – Landscape environment (pg. 39) – View or subject to develop with wax resist (pg.45) – Studies of drawing tools or box (pg. 57) – Demonstrate understanding (pg. 65) – Still-life arrangement of 3-5 objects (pg. 73) – Variety of paper types/textures (still life) (pg. 78) – Simple Organic vs. Geometric (pg. 87) – Weather report observation (pg. 98) – Unusual landscape forms/combinations of elements (pg. 107) – View from your widow (pg. 129) – Drawing a casual portrait (pg. 139) – Weighted line contour drawing (pg. 142) – Facial features (eyes) (pg. 144) – Facial features (noses) (pg. 147) – Simple Portrait (pg. 148) – Portraits with color (pg. 150) – Four frames (portraits) (pg. 155) * DRAWING SKETCH BANK SEVEN *
* DRAWING SKETCH BANK EIGHT * * Illustrate your favorite poem * Draw the contents of a trash can * Drawing of a house plant (real or artificial) * Draw an object with a surface texture. * Draw tools used in certain professions * Draw a tennis shoe * draw a grouping of leaves * Draw something you might find in a department store display * Draw a large jar and fill it up with something (candy, toys, rock, etc) * Design a school desk * Draw your favorite snack food * Draw an object melting * Draw a bowl of fruit, shade it. * Draw hands holding something * Draw a mechanical object * word picture: select a word that bring to mind a mental picture, *Draw the word as the shape of the object. such as the word apple in the shape of an apple, or apples spelling out the word. * Draw popcorn * Keyhole: what would you see through a key hole * DRAWING SKETCH BANK NINE *
* DRAWING SKETCH BANK TEN * • A piece of cake, making it look delicious • An object through a magnifying glass/lens • Something floating • Inside your closet • The contents of your desk drawer • A pile of laundry waiting to be washed • Your hand holding a variety of objects • Your hand in multiple positions (no tracing) • Yourself in the mirror • A dark object in a light environment • A light object in a dark environment • The guests at a Halloween party • What you would see in the rear-view mirror of your car • Lie on the floor and draw what is at your eye-level • Your favorite quiet place • A noisy place • An object lit by candle light • An apple, a postcard, a hammer and a goldfish together • Your family as insects * DRAWING SKETCH BANK 11 *
* DRAWING SKETCH BANK 12 *
|
* DRAWING SKETCH BANK 13 *
* DRAWING SKETCH BANK 14*
* DRAWING SKETCH BANK 15 *
* DRAWING SKETCH BANK 16 *
* DRAWING SKETCH BANK 17 * DISTORTED U - Create an distorted self-portrait. MAKE YOUR OWN INSTRUMENT - Design your own original musical instrument. A REAL TRUMPET VINE - Turn a musical instrument into a flowering plant. HOME COOKED - Do a drawing of a plate of food. U-BOT - Draw a self-portrait of you as a robot. NOT ANYONE'S MOUTH - Draw a larger than life close-up of a non-human mouth. CUBIST HANDS - Draw a cubist drawing of hands. FEELING BOXED IN? - Draw a cubist self-portrait. CUBE-PET - Create a cubist portrait of your pet. SERIES OF DRAWINGS - Draw the transformations from an animal into an inanimate object. SPLIT PERSONALITY - Draw a self-portrait with a line down the middle showing two sides of your personality. IHOP - Design the wall mural for a wall in a restaurant. ABC - Draw a stack of children's blocks. SHELL GAME - Draw the shell of a turtle. NEW BIRD - Create an entirely new species of bird. (must use color). ODD ONE OUT - Create a landscape that includes one object that should not belong. * DRAWING SKETCH BANK 18 - People *
* DRAWING SKETCH BANK 19 - Animals *
* DRAWING SKETCH BANK 20 - Food *
* DRAWING SKETCH BANK 21 - Objects *
* DRAWING SKETCH BANK 22 - Technical Skill/Skill Development *
* DRAWING SKETCH BANK 23 - Creativity/Originality *
* DRAWING SKETCH BANK 24 - Open-Ended Themes *
* DRAWING SKETCH BANK 25 - Funny Drawing Prompts*
* DRAWING SKETCH BANK 26 - Animals *
* DRAWING SKETCH BANK 27 - Food *
* DRAWING SKETCH BANK 28 - People *
* DRAWING SKETCH BANK 29 - Make Believe *
* DRAWING SKETCH BANK 30 - Objects/Places *
* DRAWING SKETCH BANK 31 - Other *
|